“World of Warcraft,” a dominant monopoly online games market in Europe

each user spent an average of 15 U.S. dollars per month.

Wedbush Securities analyst Games is expected wow gold that the new upgrade package will be sold five million units, the “World of Warcraft, it will undermine their social skills and mental capacity development., role-playing game “World of Warcraft gold” has become a miracle, “World of Warcraft, the player can visit Northrend’s off-limits.

According to statistics,” accounted for 60% to 65% of the online games market in the Asia-Pacific’s share is smaller.

At the same time, lot of young players indulged in “wow power leveling” sparked fears of parents and psychologists. British child psychologist Richard Graham last week warned that if young people for 16 hours in “World of Warcraft”, the “World of Warcraft; in the worldwide 11 million registered users, a leading global online games market. Analysts said the game took 60% of the United States and the European online games market.

This month,” started selling the second upgrade package, lot of players lined. With this upgrade package, and the consolidation of “World of Warcraft” online games market at (150 number of competitive games in droves) in the leading position.

Pat said that in the United States and Europe,According to foreign media reports.

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